Red Dead Redemption

red dead

This game has been getting some rather exceptional scores lately and its becoming more and more apparent as to why. Rockstar Games’ latest epic, released Tuesday for Xbox 360 and PlayStation 3 in North America and tomorrow in Europe, takes the open-world formula that has proven so well for the Grand Theft Auto franchise and applies it to a different place and time. Forget the Infernus’, the bowling and wanted levels. Now horses are the mode of transport, cards and dice are the games of choice and avoiding bounties will be your main concern in the Old West.

Here’s the trailer:

Rockstar has done a good splendid job transplanting the familiar Grand Theft Auto aesthetic into a world devoid of technology, grid systems and bustling street corners. Red Dead Redemption’s charm threatens to draw me back into open-world epics, although I’d would be lying if I said I wasn’t a little intimidated by this prospect.

In an age where single-player games are increasingly being streamlined down to a succinct 5 hours or so, Rockstar’s open-world experiences are becoming increasingly rare — and difficult to devote so much time to.

Here’s an interesting two part video giving you the run down on some of unique features in the game.

Life in the West: Part 1

Life in the West: Part 2

Image courtesy of Rockstar Games
Red Dead Redemption, out 21st May on PS3 and Xbox 360


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